minecraft:water_movement for you with a switch.Get GodCraftOverview
minecraft:water_movement is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Controls how much water slows the entity down.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
drag_factor | Decimal | "0.8" | How much water slows the entity; higher values keep more speed. |
Example
Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):
BP/entities/<name>.json
{
"minecraft:water_movement": {
"drag_factor": "0.8"
}
}