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minecraft:behavior.restrict_open_door

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Overview

minecraft:behavior.restrict_open_door is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Keeps the mob inside buildings at night by stopping it from walking out through doors. Used by villagers.

Fields

FieldTypeDefaultDescription
priorityinteger0Decides which goal wins when several want to run: lower numbers run first.Range: 0 to …
control_flagsGoal's control flags[]noneLists the body parts this goal takes control of (such as move, look or jump), so goals that need the same part don't run together.

Example

Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):

BP/entities/<name>.json
{
  "minecraft:behavior.restrict_open_door": {
    "priority": 0,
    "control_flags": []
  }
}

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