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minecraft:behavior.move_to_random_block

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Overview

minecraft:behavior.move_to_random_block is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Makes the mob pick a random block nearby and walk to it. Useful for idle wandering around a spot.

Fields

FieldTypeDefaultDescription
speed_multipliernumber1Speeds the mob up or slows it down while this goal runs: 1 is normal speed.
within_radiusnumber0How close the mob must get to the block to stop moving.
block_distancenumber16How far from the mob the random block can be chosen.
priorityinteger0Decides which goal wins when several want to run: lower numbers run first.Range: 0 to …
control_flagsGoal's control flags[]noneLists the body parts this goal takes control of (such as move, look or jump), so goals that need the same part don't run together.

Example

Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):

BP/entities/<name>.json
{
  "minecraft:behavior.move_to_random_block": {
    "speed_multiplier": 1,
    "within_radius": 0,
    "block_distance": 16,
    "priority": 0,
    "control_flags": []
  }
}

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