minecraft:wants_jockey for you with a switch.Get GodCraftOverview
minecraft:wants_jockey is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Marks the entity as wanting to ride another mob as a jockey, like a baby zombie on a chicken.
Example
Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):
BP/entities/<name>.json
{
"minecraft:wants_jockey": {}
}