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minecraft:behavior.move_to_poi

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Overview

minecraft:behavior.move_to_poi is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Makes the mob walk to a point of interest, such as a bed or a job site block it has claimed. Villagers use it to reach their work and sleep spots.

Fields

FieldTypeDefaultDescription
poi_typePOITypenoneWhich kind of point of interest to walk to, for example "bed" or "jobsite".
speed_multipliernumber1Speeds the mob up or slows it down while this goal runs: 1 is normal speed.Range: 0 to …
priorityinteger0Decides which goal wins when several want to run: lower numbers run first.Range: 0 to …
control_flagsGoal's control flags[]noneLists the body parts this goal takes control of (such as move, look or jump), so goals that need the same part don't run together.

Example

Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):

BP/entities/<name>.json
{
  "minecraft:behavior.move_to_poi": {
    "poi_type": {},
    "speed_multiplier": 1,
    "priority": 0,
    "control_flags": []
  }
}

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