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minecraft:sound_volume

Don't want to write this by hand? GodCraft sets minecraft:sound_volume for you with a switch.Get GodCraft

Overview

minecraft:sound_volume is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Sets how loud the entity's sounds are by default.

Fields

FieldTypeDefaultDescription
valueDecimal"1.0"Volume level for the entity's sounds; lower is quieter.

Example

Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):

BP/entities/<name>.json
{
  "minecraft:sound_volume": {
    "value": "1.0"
  }
}

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