1. Wiki
  2. /Entities
  3. /minecraft:behavior.slime_keep_on_jumping

minecraft:behavior.slime_keep_on_jumping

Don't want to write this by hand? GodCraft sets minecraft:behavior.slime_keep_on_jumping for you with a switch.Get GodCraft

Overview

minecraft:behavior.slime_keep_on_jumping is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Makes the mob keep hopping around nonstop, the way slimes move.

Fields

FieldTypeDefaultDescription
speed_multipliernumber1Speed multiplier while hopping around.
priorityinteger0Decides which goal wins when several want to run: lower numbers run first.Range: 0 to …
control_flagsGoal's control flags[]noneLists the body parts this goal takes control of (such as move, look or jump), so goals that need the same part don't run together.

Example

Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):

BP/entities/<name>.json
{
  "minecraft:behavior.slime_keep_on_jumping": {
    "speed_multiplier": 1,
    "priority": 0,
    "control_flags": []
  }
}

We use cookies to improve your experience and analyse site traffic. Learn more