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minecraft:behavior.wither_random_attack_pos_goal

Don't want to write this by hand? GodCraft sets minecraft:behavior.wither_random_attack_pos_goal for you with a switch.Get GodCraft

Overview

minecraft:behavior.wither_random_attack_pos_goal is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Lets the wither fire attacks at random spots around it. Only works on the wither.

Fields

FieldTypeDefaultDescription
priorityinteger0Decides which goal wins when several want to run: lower numbers run first.Range: 0 to …
control_flagsGoal's control flags[]noneLists the body parts this goal takes control of (such as move, look or jump), so goals that need the same part don't run together.

Example

Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):

BP/entities/<name>.json
{
  "minecraft:behavior.wither_random_attack_pos_goal": {
    "priority": 0,
    "control_flags": []
  }
}

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