minecraft:is_shaking for you with a switch.Get GodCraftOverview
minecraft:is_shaking is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Marks the entity as shaking, like a wet wolf drying off. Check it with query.is_shaking.
Example
Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):
BP/entities/<name>.json
{
"minecraft:is_shaking": {}
}