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minecraft:is_baby

Don't want to write this by hand? GodCraft sets minecraft:is_baby for you with a switch.Get GodCraft

Overview

minecraft:is_baby is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Marks the entity as a baby. Use it in a baby component group and check it with query.is_baby.

Example

Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):

BP/entities/<name>.json
{
  "minecraft:is_baby": {}
}

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