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minecraft:rotation_locked_to_vehicle

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Overview

minecraft:rotation_locked_to_vehicle is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Makes the entity always face the same way as the vehicle it is riding.

Example

Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):

BP/entities/<name>.json
{
  "minecraft:rotation_locked_to_vehicle": {}
}

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