minecraft:rotation_locked_to_vehicle for you with a switch.Get GodCraftOverview
minecraft:rotation_locked_to_vehicle is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Makes the entity always face the same way as the vehicle it is riding.
Example
Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):
BP/entities/<name>.json
{
"minecraft:rotation_locked_to_vehicle": {}
}