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minecraft:uses_uniform_air_drag

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Overview

minecraft:uses_uniform_air_drag is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Changes how air slows the entity down so the same drag applies to its movement in every direction.

Example

Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):

BP/entities/<name>.json
{
  "minecraft:uses_uniform_air_drag": {}
}

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