minecraft:behavior.slime_float for you with a switch.Get GodCraftOverview
minecraft:behavior.slime_float is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Lets slimes and magma cubes float and bob in water or lava. Only works on those two mobs.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
jump_chance_percentage | number | 0.8 | Chance the mob jumps while in water or lava. |
speed_multiplier | number | 1.2 | Speed multiplier while moving through water or lava. |
priority | integer | 0 | Decides which goal wins when several want to run: lower numbers run first.Range: 0 to … |
control_flags | Goal's control flags[] | none | Lists the body parts this goal takes control of (such as move, look or jump), so goals that need the same part don't run together. |
Example
Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):
BP/entities/<name>.json
{
"minecraft:behavior.slime_float": {
"jump_chance_percentage": 0.8,
"speed_multiplier": 1.2,
"priority": 0,
"control_flags": []
}
}