minecraft:behavior.swell for you with a switch.Get GodCraftOverview
minecraft:behavior.swell is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Makes a creeper puff up and get ready to explode when its target is close. Only works on creepers.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
start_distance | number | 10 | The creeper starts swelling once the target is this close. |
stop_distance | number | 2 | The creeper calms down if the target moves at least this far away. |
priority | integer | 0 | Decides which goal wins when several want to run: lower numbers run first.Range: 0 to … |
control_flags | Goal's control flags[] | none | Lists the body parts this goal takes control of (such as move, look or jump), so goals that need the same part don't run together. |
Example
Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):
BP/entities/<name>.json
{
"minecraft:behavior.swell": {
"start_distance": 10,
"stop_distance": 2,
"priority": 0,
"control_flags": []
}
}