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minecraft:behavior.swell

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Overview

minecraft:behavior.swell is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Makes a creeper puff up and get ready to explode when its target is close. Only works on creepers.

Fields

FieldTypeDefaultDescription
start_distancenumber10The creeper starts swelling once the target is this close.
stop_distancenumber2The creeper calms down if the target moves at least this far away.
priorityinteger0Decides which goal wins when several want to run: lower numbers run first.Range: 0 to …
control_flagsGoal's control flags[]noneLists the body parts this goal takes control of (such as move, look or jump), so goals that need the same part don't run together.

Example

Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):

BP/entities/<name>.json
{
  "minecraft:behavior.swell": {
    "start_distance": 10,
    "stop_distance": 2,
    "priority": 0,
    "control_flags": []
  }
}

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