1. Wiki
  2. /Entities
  3. /minecraft:behavior.move_towards_dwelling_restriction

minecraft:behavior.move_towards_dwelling_restriction

Don't want to write this by hand? GodCraft sets minecraft:behavior.move_towards_dwelling_restriction for you with a switch.Get GodCraft

Overview

minecraft:behavior.move_towards_dwelling_restriction is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Sends a mob with minecraft:dweller back toward its village area when it wanders too far. Keeps villagers and iron golems near home.

Fields

FieldTypeDefaultDescription
speed_multipliernumber1Speeds the mob up or slows it down while this goal runs: 1 is normal speed.
priorityinteger0Decides which goal wins when several want to run: lower numbers run first.Range: 0 to …
control_flagsGoal's control flags[]noneLists the body parts this goal takes control of (such as move, look or jump), so goals that need the same part don't run together.

Example

Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):

BP/entities/<name>.json
{
  "minecraft:behavior.move_towards_dwelling_restriction": {
    "speed_multiplier": 1,
    "priority": 0,
    "control_flags": []
  }
}

We use cookies to improve your experience and analyse site traffic. Learn more