Every guide, two ways

Each guide shows how to make the thing in the GodCraft app and how to write it by hand. Same add-on, same result in Minecraft: pick the way that suits you.

IN THE APPtry it, it works
‹FoodSave

Texture

PaintLibrary

Name

Category

Identifier

Stack Size

64

Use Animation

Nutrition

6

Saturation Modifier

Make it in GodCraft
BY HANDBP/items/ruby_apple.json
{
  "format_version": "1.26.30",
  "minecraft:item": {
    "description": {
      "identifier": "myname:ruby_apple",
      "menu_category": {
        "category": "items"
      }
    },
    "components": {
      "minecraft:icon": "ruby_apple",
      "minecraft:display_name": {
        "value": "Ruby Apple"
      },
      "minecraft:max_stack_size": 64,
      "minecraft:food": {
        "nutrition": 6,
        "saturation_modifier": 0.8,
        "can_always_eat": true
      },
      "minecraft:use_animation": "eat",
      "minecraft:use_modifiers": {
        "use_duration": 1.6,
        "movement_modifier": 0.35
      },
      "minecraft:tags": {
        "tags": [
          "minecraft:is_food"
        ]
      }
    }
  }
}
Read the full food guide →

New to add-ons? Level up

Seven short lessons take you from zero to your own add-on in Minecraft.

  1. 1What is an add-on?2 min
  2. 2Tools you need3 min
  3. 3Your first pack6 min
  4. 4JSON in 5 minutes5 min
  5. 5Your first item8 min
  6. 6Export and play4 min
  7. 7When it breaks5 min

The Codex

Everything Minecraft accepts in an add-on, with fields, types and defaults.

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