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minecraft:body_rotation_blocked

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Overview

minecraft:body_rotation_blocked is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Stops the entity's body from turning to match the way it faces. Useful for mobs that should stay still, like a statue or turret.

Example

Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):

BP/entities/<name>.json
{
  "minecraft:body_rotation_blocked": {}
}

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