minecraft:player.hunger for you with a switch.Get GodCraftOverview
minecraft:player.hunger is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Stores the player's hunger bar. Used by the player entity.
Example
Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):
BP/entities/<name>.json
{
"minecraft:player.hunger": {}
}