1. Wiki
  2. /Entities
  3. /minecraft:scale

minecraft:scale

Don't want to write this by hand? GodCraft sets minecraft:scale for you with a switch.Get GodCraft

Overview

minecraft:scale is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Changes how big the entity looks. Use it to make giant or tiny versions of a mob.

Fields

FieldTypeDefaultDescription
valueDecimal"1.0"Size multiplier: 1 is normal size, 2 is double, 0.5 is half.

Example

Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):

BP/entities/<name>.json
{
  "minecraft:scale": {
    "value": "1.0"
  }
}

We use cookies to improve your experience and analyse site traffic. Learn more