Overview
minecraft:scale is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Changes how big the entity looks. Use it to make giant or tiny versions of a mob.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
value | Decimal | "1.0" | Size multiplier: 1 is normal size, 2 is double, 0.5 is half. |
Example
Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):
BP/entities/<name>.json
{
"minecraft:scale": {
"value": "1.0"
}
}