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minecraft:memory_behavior.flee_threat

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Overview

minecraft:memory_behavior.flee_threat is an entity component: it goes in the components object of a custom mob, or in one of its component groups. An AI behavior that uses the entity's memory to run away from a remembered threat. It has little public documentation, so test it carefully.

Example

Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):

BP/entities/<name>.json
{
  "minecraft:memory_behavior.flee_threat": {}
}

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