1. Wiki
  2. /Entities
  3. /minecraft:behavior.squid_idle

minecraft:behavior.squid_idle

Don't want to write this by hand? GodCraft sets minecraft:behavior.squid_idle for you with a switch.Get GodCraft

Overview

minecraft:behavior.squid_idle is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Makes the squid float in place, gently moving around. Only works on squid.

Fields

FieldTypeDefaultDescription
priorityinteger0Decides which goal wins when several want to run: lower numbers run first.Range: 0 to …
control_flagsGoal's control flags[]noneLists the body parts this goal takes control of (such as move, look or jump), so goals that need the same part don't run together.

Example

Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):

BP/entities/<name>.json
{
  "minecraft:behavior.squid_idle": {
    "priority": 0,
    "control_flags": []
  }
}

We use cookies to improve your experience and analyse site traffic. Learn more