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minecraft:tamemount

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Overview

minecraft:tamemount is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Lets players tame a mount by riding it until it calms down, the way horses are tamed. Feeding it can speed this up.

Fields

FieldTypeDefaultDescription
min_temperinteger0Lowest possible starting temper; higher temper means easier taming.
max_temperinteger100Highest possible starting temper.
feed_textstring""Button text shown for feeding the mount.
ride_textstring""Button text shown for riding the mount.
tame_eventActorDefinitionTrigger{"event":"","filters":{"AND":null,"NOT":null,"OR":null,"all":null,"all_of":null,"any":null,"any_of":null,"none_of":null},"target":"self"}Event to run when the mount is tamed.
attempt_temper_modinteger5How much temper goes up each time a player tries to ride it.
feed_itemsMountTamingComponentFeedItem[]noneItems that raise the mount's temper and make taming faster.
auto_reject_itemsMountTamingComponentRejectItem[]noneItems that make the mount angry if a player holds them while interacting.

Example

Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):

BP/entities/<name>.json
{
  "minecraft:tamemount": {
    "min_temper": 0,
    "max_temper": 100,
    "feed_text": "",
    "ride_text": "",
    "tame_event": {
      "event": "",
      "filters": {
        "AND": null,
        "NOT": null,
        "OR": null,
        "all": null,
        "all_of": null,
        "any": null,
        "any_of": null,
        "none_of": null
      },
      "target": "self"
    },
    "attempt_temper_mod": 5,
    "feed_items": [],
    "auto_reject_items": []
  }
}

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