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minecraft:body_rotation_always_follows_head

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Overview

minecraft:body_rotation_always_follows_head is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Makes the entity's body always turn to face where its head is looking. It does nothing if minecraft:body_rotation_blocked is also on.

Example

Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):

BP/entities/<name>.json
{
  "minecraft:body_rotation_always_follows_head": {}
}

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