minecraft:push_through for you with a switch.Get GodCraftOverview
minecraft:push_through is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Sets how far into blocks the entity can push through.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
value | Decimal | "0.0" | The push-through distance in blocks. |
Example
Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):
BP/entities/<name>.json
{
"minecraft:push_through": {
"value": "0.0"
}
}