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minecraft:movement_sound_distance_offset

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Overview

minecraft:movement_sound_distance_offset is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Changes how far the entity must travel between step sounds.

Fields

FieldTypeDefaultDescription
valueDecimal"1.0"Bigger numbers mean step sounds play less often.

Example

Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):

BP/entities/<name>.json
{
  "minecraft:movement_sound_distance_offset": {
    "value": "1.0"
  }
}

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