minecraft:movement_sound_distance_offset for you with a switch.Get GodCraftOverview
minecraft:movement_sound_distance_offset is an entity component: it goes in the components object of a custom mob, or in one of its component groups. Changes how far the entity must travel between step sounds.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
value | Decimal | "1.0" | Bigger numbers mean step sounds play less often. |
Example
Inside the components object of BP/entities/<name>.json (values are the defaults or placeholders):
BP/entities/<name>.json
{
"minecraft:movement_sound_distance_offset": {
"value": "1.0"
}
}