1. Wiki
  2. /Comandos
  3. //execute

/execute

Mete comandos en tu complemento como funciones: GodCraft los escribe y empaqueta por ti.Get GodCraft

/execute: Ejecuta otro comando como otras entidades o en su posición, y solo cuando se cumplen las condiciones que indiques. Es el comando más potente para la lógica.

Sintaxis

Lo que va entre <ángulos> es obligatorio; lo que va entre [corchetes], opcional. /execute tiene 18 formas:

/execute <subcommand: option_as> <origin: selection> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_at> <origin: selection> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_in> <dimension: dimension> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_positioned> <position: position_float> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_positioned> <secondary subcommand: option_as> <origin: selection> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_rotated> <yaw: rval> <pitch: rval> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_rotated> <secondary subcommand: option_as> <origin: selection> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_facing> <position: position_float> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_facing> <secondary subcommand: option_entity> <origin: selection> <anchor: actorlocation> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_align> <axes: id> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_anchored> <anchored: actorlocation> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_if_unless> <secondary subcommand: option_condition_block> <position: position> <block: block> [chainedCommand: executechainedoption_0]
/execute <subcommand: option_if_unless> <secondary subcommand: option_condition_block> <position: position> <block: block> <blockStates: block_state_array> [chainedCommand: executechainedoption_0]
/execute <subcommand: option_if_unless> <secondary subcommand: option_condition_blocks> <begin: position> <end: position> <destination: position> <scan mode: blocksscanmode> [chainedCommand: executechainedoption_0]
/execute <subcommand: option_if_unless> <secondary subcommand: option_condition_entity> <target: selection> [chainedCommand: executechainedoption_0]
/execute <subcommand: option_if_unless> <secondary subcommand: option_condition_score> <target: selection> <objective: scoreboardobjectives> <operation: compareoperator> <source: selection> <objective: scoreboardobjectives> [chainedCommand: executechainedoption_0]
/execute <subcommand: option_if_unless> <secondary subcommand: option_condition_score> <target: selection> <objective: scoreboardobjectives> <matches: scorerangemode> <range: fullintegerrange> [chainedCommand: executechainedoption_0]
/execute <subcommand: option_run> <command: codebuilderargs>

Comandos: Comandos

We use cookies to improve your experience and analyse site traffic. Learn more