minecraft:precipitation for you with a switch.Get GodCraftOverview
minecraft:precipitation is a client biome component: it goes in the components object of a client biome file. Adds floating particles that drift through the air, like the ash and spores in Nether biomes. Only one kind can be used per biome.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
ash | number | none | How thick the gray ash particles are. |
blue_spores | number | none | How thick the blue spore particles are. |
red_spores | number | none | How thick the red spore particles are. |
white_ash | number | none | How thick the white ash particles are. |
Example
Inside the components object of RP/biomes/<name>.client_biome.json (values are the defaults or placeholders):
RP/biomes/<name>.client_biome.json
{
"minecraft:precipitation": {
"ash": 1,
"blue_spores": 1,
"red_spores": 1,
"white_ash": 1
}
}