minecraft:surface_material_adjustments for you with a switch.Get GodCraftOverview
minecraft:surface_material_adjustments is a biome component: it goes in the components object of a custom biome. Mixes in other ground blocks in patches based on noise, for example gravel or coarse dirt spots in a grassy biome.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
adjustments | minecraft:surface_material_adjustments - surface adjustment settings[] | none | List of patch rules with noise ranges, heights and the blocks to use. Every matching rule is applied, in order. |
Example
Inside the components object of BP/biomes/<name>.biome.json (values are the defaults or placeholders):
BP/biomes/<name>.biome.json
{
"minecraft:surface_material_adjustments": {
"adjustments": []
}
}