minecraft:climate for you with a switch.Get GodCraftOverview
minecraft:climate is a biome component: it goes in the components object of a custom biome. Sets the weather and warmth of the biome: how hot it is, how wet it is and how much snow piles up. Biomes without it use standard values.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
downfall | number | none | How wet the biome is, which also changes grass and leaf colors. Set it to 0 for a biome where it never rains. |
snow_accumulation | number[] | none | Lowest and highest snow depth during snowfall. Every 0.125 adds one snow layer. |
temperature | number | none | How warm the biome is. Low values bring snow and ice; it also changes things like sky color and whether wet sponges dry out. |
Example
Inside the components object of BP/biomes/<name>.biome.json (values are the defaults or placeholders):
BP/biomes/<name>.biome.json
{
"minecraft:climate": {
"downfall": 1,
"snow_accumulation": [],
"temperature": 1
}
}