minecraft:creature_spawn_probability for you with a switch.Get GodCraftOverview
minecraft:creature_spawn_probability is a biome component: it goes in the components object of a custom biome. Sets how likely animals are to appear when new land in this biome is first generated.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
probability | number | none | Chance from 0.0 to 0.75 that animals spawn in a new chunk. Higher means more animals at the start.Range: 0 to 0.75 |
Example
Inside the components object of BP/biomes/<name>.biome.json (values are the defaults or placeholders):
BP/biomes/<name>.biome.json
{
"minecraft:creature_spawn_probability": {
"probability": 0
}
}