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minecraft:map_tints

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Overview

minecraft:map_tints is a biome component: it goes in the components object of a custom biome. Sets the grass and leaf colors used for this biome when it is drawn on a map.

Fields

FieldTypeDefaultDescription
grasscustom_map_tint_grass_tint | custom_map_tint_grass_noisenoneGrass color on the map: one fixed color, or a noise based mix of colors.
foliageColor255RGBnoneLeaf color on the map.

Example

Inside the components object of BP/biomes/<name>.biome.json (values are the defaults or placeholders):

BP/biomes/<name>.biome.json
{
  "minecraft:map_tints": {
    "grass": 1,
    "foliage": {}
  }
}

World Generation: Biome components (BP)

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