minecraft:map_tints for you with a switch.Get GodCraftOverview
minecraft:map_tints is a biome component: it goes in the components object of a custom biome. Sets the grass and leaf colors used for this biome when it is drawn on a map.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
grass | custom_map_tint_grass_tint | custom_map_tint_grass_noise | none | Grass color on the map: one fixed color, or a noise based mix of colors. |
foliage | Color255RGB | none | Leaf color on the map. |
Example
Inside the components object of BP/biomes/<name>.biome.json (values are the defaults or placeholders):
BP/biomes/<name>.biome.json
{
"minecraft:map_tints": {
"grass": 1,
"foliage": {}
}
}