Overview
minecraft:tags is a biome component: it goes in the components object of a custom biome. Adds tags to the biome. Spawn rules, features and scripts use these tags to find biomes, and some tags (like "cold" or "ocean") also change game behavior directly.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
tags | string[] | none | The list of tag names, for example "forest", "overworld" or "monster". |
Example
Inside the components object of BP/biomes/<name>.biome.json (values are the defaults or placeholders):
BP/biomes/<name>.biome.json
{
"minecraft:tags": {
"tags": []
}
}