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minecraft:on_step_on

Don't want to write this by hand? GodCraft sets minecraft:on_step_on for you with a switch.Get GodCraft

Overview

minecraft:on_step_on is a block component: it goes in the components object of a custom block. Runs a block event when a mob or player steps onto the block, handy for pressure plates or traps. This is an older event style; scripts are the newer way.

Fields

FieldTypeDefaultDescription
conditionStringnoneA Molang check that must be true for the event to run.
eventStringnoneName of the block event to run.
targetString"self"Who the event acts on, like "self" or "other".

Example

Inside the components object of BP/blocks/<name>.json (values are the defaults or placeholders):

BP/blocks/<name>.json
{
  "minecraft:on_step_on": {
    "condition": "",
    "event": "",
    "target": "self"
  }
}

Blocks: Behavior pack

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