minecraft:material_instances for you with a switch.Get GodCraftOverview
minecraft:material_instances is a block component: it goes in the components object of a custom block. Assigns textures and render settings to the faces of the block's model. Use "*" for every face, or names like "up", "down" and "north" for single sides.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
Material Instance | JSON Object | none | A face or material name with its texture, render method (like "opaque" or "alpha_test") and shading options. "*" covers any face not named. |
Example
Inside the components object of BP/blocks/<name>.json (values are the defaults or placeholders):
BP/blocks/<name>.json
{
"minecraft:material_instances": {
"Material Instance": {}
}
}