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minecraft:destruction_particles

Don't want to write this by hand? GodCraft sets minecraft:destruction_particles for you with a switch.Get GodCraft

Overview

minecraft:destruction_particles is a block component: it goes in the components object of a custom block. Sets the little pieces that fly out when the block is broken.

Fields

FieldTypeDefaultDescription
texturestring""Texture name (from terrain_texture.json) used for the pieces.
tint_methodTint Method"none"How the pieces are colored by the biome, for example "grass" or "default_foliage". Use "none" to keep the texture colors.
particle_countinteger100How many pieces appear when the block breaks.Range: 0 to 255

Example

Inside the components object of BP/blocks/<name>.json (values are the defaults or placeholders):

BP/blocks/<name>.json
{
  "minecraft:destruction_particles": {
    "texture": "",
    "tint_method": "none",
    "particle_count": 100
  }
}

Blocks: Behavior pack

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