1. Wiki
  2. /Blocks
  3. /minecraft:on_player_destroyed

minecraft:on_player_destroyed

Don't want to write this by hand? GodCraft sets minecraft:on_player_destroyed for you with a switch.Get GodCraft

Overview

minecraft:on_player_destroyed is a block component: it goes in the components object of a custom block. Runs a block event when a player breaks the block. This is an older event style; scripts are the newer way.

Fields

FieldTypeDefaultDescription
conditionStringnoneA Molang check that must be true for the event to run.
eventStringnoneName of the block event to run.
targetString"self"Who the event acts on, like "self" or "other".

Example

Inside the components object of BP/blocks/<name>.json (values are the defaults or placeholders):

BP/blocks/<name>.json
{
  "minecraft:on_player_destroyed": {
    "condition": "",
    "event": "",
    "target": "self"
  }
}

Blocks: Behavior pack

We use cookies to improve your experience and analyse site traffic. Learn more