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/loot

कमांड को functions के रूप में अपने ऐड-ऑन में डालें: GodCraft उन्हें लिखकर पैक कर देता है।Get GodCraft

/loot: loot table, किसी मॉब के drops या किसी ब्लॉक के drops से आइटम दुनिया में या inventory में गिराता है।

Syntax

<angle brackets> ज़रूरी हैं, [square brackets] वैकल्पिक। /loot के 21 रूप हैं:

/loot <target: targetspawn> <position: position_float> <source: sourceloot> <loot_table: id> [<tool>|mainhand|offhand: tool]
/loot <target: targetspawn> <position: position_float> <source: sourcekill> <entity: selection> [<tool>|mainhand|offhand: tool]
/loot <target: targetspawn> <position: position_float> <source: sourcemine> <TargetBlockPosition: position_float> [<tool>|mainhand|offhand: tool]
/loot <target: targetgive> <players: selection> <source: sourceloot> <loot_table: id> [<tool>|mainhand|offhand: tool]
/loot <target: targetgive> <players: selection> <source: sourcekill> <entity: selection> [<tool>|mainhand|offhand: tool]
/loot <target: targetgive> <players: selection> <source: sourcemine> <TargetBlockPosition: position_float> [<tool>|mainhand|offhand: tool]
/loot <target: targetinsert> <position: position_float> <source: sourceloot> <loot_table: id> [<tool>|mainhand|offhand: tool]
/loot <target: targetinsert> <position: position_float> <source: sourcekill> <entity: selection> [<tool>|mainhand|offhand: tool]
/loot <target: targetinsert> <position: position_float> <source: sourcemine> <TargetBlockPosition: position_float> [<tool>|mainhand|offhand: tool]
/loot <target: targetreplace> <entity: targetentity> <entity: selection> <slotType: entityequipmentslot> <slotId: int> <count: int> <source: sourceloot> <loot_table: id> [<tool>|mainhand|offhand: tool]
/loot <target: targetreplace> <entity: targetentity> <entity: selection> <slotType: entityequipmentslot> <slotId: int> <source: sourceloot> <loot_table: id> [<tool>|mainhand|offhand: tool]
/loot <target: targetreplace> <entity: targetentity> <entity: selection> <slotType: entityequipmentslot> <slotId: int> <count: int> <source: sourcekill> <entity: selection> [<tool>|mainhand|offhand: tool]
/loot <target: targetreplace> <entity: targetentity> <entity: selection> <slotType: entityequipmentslot> <slotId: int> <source: sourcekill> <entity: selection> [<tool>|mainhand|offhand: tool]
/loot <target: targetreplace> <entity: targetentity> <entity: selection> <slotType: entityequipmentslot> <slotId: int> <count: int> <source: sourcemine> <TargetBlockPosition: position_float> [<tool>|mainhand|offhand: tool]
/loot <target: targetreplace> <entity: targetentity> <entity: selection> <slotType: entityequipmentslot> <slotId: int> <source: sourcemine> <TargetBlockPosition: position_float> [<tool>|mainhand|offhand: tool]
/loot <target: targetreplace> <block: targetblock> <position: position_float> <slotType: blockequipmentslot> <slotId: int> <count: int> <source: sourceloot> <loot_table: id> [<tool>|mainhand|offhand: tool]
/loot <target: targetreplace> <block: targetblock> <position: position_float> <slotType: blockequipmentslot> <slotId: int> <source: sourceloot> <loot_table: id> [<tool>|mainhand|offhand: tool]
/loot <target: targetreplace> <block: targetblock> <position: position_float> <slotType: blockequipmentslot> <slotId: int> <count: int> <source: sourcekill> <entity: selection> [<tool>|mainhand|offhand: tool]
/loot <target: targetreplace> <block: targetblock> <position: position_float> <slotType: blockequipmentslot> <slotId: int> <source: sourcekill> <entity: selection> [<tool>|mainhand|offhand: tool]
/loot <target: targetreplace> <block: targetblock> <position: position_float> <slotType: blockequipmentslot> <slotId: int> <count: int> <source: sourcemine> <TargetBlockPosition: position_float> [<tool>|mainhand|offhand: tool]
/loot <target: targetreplace> <block: targetblock> <position: position_float> <slotType: blockequipmentslot> <slotId: int> <source: sourcemine> <TargetBlockPosition: position_float> [<tool>|mainhand|offhand: tool]

कमांड: कमांड

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