/execute: दूसरी entities के रूप में या उनकी जगह पर कोई और कमांड चलाता है, और सिर्फ तब जब आपकी तय शर्तें true हों। logic के लिए यह सबसे ताकतवर कमांड है।
Syntax
<angle brackets> ज़रूरी हैं, [square brackets] वैकल्पिक। /execute के 18 रूप हैं:
/execute <subcommand: option_as> <origin: selection> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_at> <origin: selection> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_in> <dimension: dimension> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_positioned> <position: position_float> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_positioned> <secondary subcommand: option_as> <origin: selection> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_rotated> <yaw: rval> <pitch: rval> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_rotated> <secondary subcommand: option_as> <origin: selection> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_facing> <position: position_float> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_facing> <secondary subcommand: option_entity> <origin: selection> <anchor: actorlocation> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_align> <axes: id> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_anchored> <anchored: actorlocation> <chainedCommand: executechainedoption_0>
/execute <subcommand: option_if_unless> <secondary subcommand: option_condition_block> <position: position> <block: block> [chainedCommand: executechainedoption_0]
/execute <subcommand: option_if_unless> <secondary subcommand: option_condition_block> <position: position> <block: block> <blockStates: block_state_array> [chainedCommand: executechainedoption_0]
/execute <subcommand: option_if_unless> <secondary subcommand: option_condition_blocks> <begin: position> <end: position> <destination: position> <scan mode: blocksscanmode> [chainedCommand: executechainedoption_0]
/execute <subcommand: option_if_unless> <secondary subcommand: option_condition_entity> <target: selection> [chainedCommand: executechainedoption_0]
/execute <subcommand: option_if_unless> <secondary subcommand: option_condition_score> <target: selection> <objective: scoreboardobjectives> <operation: compareoperator> <source: selection> <objective: scoreboardobjectives> [chainedCommand: executechainedoption_0]
/execute <subcommand: option_if_unless> <secondary subcommand: option_condition_score> <target: selection> <objective: scoreboardobjectives> <matches: scorerangemode> <range: fullintegerrange> [chainedCommand: executechainedoption_0]
/execute <subcommand: option_run> <command: codebuilderargs>