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  3. //dialogue

/dialogue

Put commands in your add-on as functions: GodCraft writes and packs them for you.Get GodCraft

/dialogue: Opens an NPC's dialogue for a player, or switches which dialogue scene an NPC shows.

Syntax

<angle brackets> are required, [square brackets] optional. /dialogue has 2 forms:

/dialogue <open: dialogueopenaction> <npc: selection> <player: selection> [sceneName: id]
/dialogue <change: dialoguechangeaction> <npc: selection> <sceneName: id> [players: selection]

Commands: Commands

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