THE SILVERSMITH'S ARMORY. Catalogue, six sets.
Forty years at the anvil. Six suits on the rack. Wear all four pieces of one set and it wakes up with a bonus. Mix sets and you just get plates. Everything crafts at a plain crafting table and fixes at an anvil.
Protection is counted against a full iron suit (15) and diamond (20). Recipes read row by row, top first: "/" starts the next row, "-" is an empty slot, "x3" fills the row.
SET 1: SCOUT ARMOR
- Made from: leather, iron ingots, one feather. Repair: leather or iron ingot.
- Protection: 15 points, same as iron.
- Set bonus, Fleet Foot: Speed I while you wear the lot.
- Recipes: Helmet: leather, feather, leather / iron, -, iron. Chestplate: iron, -, iron / leather x3 / leather, iron, leather. Leggings: leather, iron, leather / leather, -, leather / iron, -, iron. Boots: leather, -, leather / iron, -, iron.
- Smith's note: Light kit for long roads. Not for standing still in a fight. Run.
SET 2: DELVER ARMOR
- Made from: iron ingots, a gold ingot, leather, one glowstone block for the hat lamp. Repair: iron ingot.
- Protection: 15 points, iron level. Outlasts iron.
- Set bonus, Lamplight: below height 50 in the overworld, and anywhere in the nether, you get Night Vision and Haste I.
- Recipes: Helmet: iron, glowstone, iron / iron, -, iron. Chestplate: iron, -, iron / iron, leather, iron / iron, gold, iron. Leggings: iron x3 / leather, -, leather / iron, -, iron. Boots: leather, -, leather / iron, -, iron.
- Smith's note: For the deep crews. No more torch every six steps.
SET 3: KNIGHT ARMOR
- Made from: iron blocks, iron ingots, diamonds, blue wool for the tabard. Repair: iron ingot.
- Protection: 20 points, diamond level, diamond durability.
- Set bonus, Iron Wall: Resistance I. Every hit lands a fifth softer.
- Recipes: Helmet: iron block, diamond, iron block / ingot, -, ingot. Chestplate: ingot, -, ingot / iron block, blue wool, iron block / iron block, diamond, iron block. Leggings: iron block, diamond, iron block / ingot, -, ingot / ingot, -, ingot. Boots: diamond, -, diamond / ingot, -, ingot.
- Smith's note: Five diamonds, not twenty-four. The rest is honest iron. A lot of it.
SET 4: FROST ARMOR
- Made from: packed ice, iron ingots, one blue ice for the heart plate. Repair: packed ice or iron ingot.
- Protection: 16 points. One better than iron.
- Set bonus, Cold Shoulder: anything that hits you in close combat gets Slowness II and Weakness for 3 seconds, with a puff of snow.
- Recipes: Helmet: iron, packed ice, iron / packed ice, -, packed ice. Chestplate: packed ice, -, packed ice / iron, blue ice, iron / packed ice, iron, packed ice. Leggings: iron, packed ice, iron / packed ice, -, packed ice / iron, -, iron. Boots: packed ice, -, packed ice / iron, -, iron.
- Smith's note: Quenched in snowmelt, not water. Hit me once and you'll swing like an old man. Like me.
SET 5: GUARDIAN ARMOR
- Made from: prismarine shards, prismarine crystals, diamonds. Repair: prismarine shard.
- Protection: 19 points. Just under diamond.
- Set bonus, Tidecaller: Conduit Power whenever you're in water.
- Recipes: Helmet: shard, diamond, shard / shard, -, shard. Chestplate: shard, -, shard / shard, diamond, shard / shard, crystals, shard. Leggings: shard, diamond, shard / shard, -, shard / shard, -, shard. Boots: shard, -, shard / crystals, -, crystals.
- Smith's note: Scales from the sea temple, fitted like a fish's coat. Worth every diamond.
SET 6: EMBER ARMOR
- Made from: gold ingots, iron ingots, a blaze rod, magma cream. Repair: gold ingot.
- Protection: 17 points. Enchants almost like gold.
- Set bonus, Hearthblood: Fire Resistance, all the time.
- Recipes: Helmet: gold, blaze rod, gold / iron, -, iron. Chestplate: gold, -, gold / iron, magma cream, iron / gold, iron, gold. Leggings: gold, magma cream, gold / iron, -, iron / gold, -, gold. Boots: magma cream, -, magma cream / gold, -, gold.
- Smith's note: Those cracks glow. They're supposed to. Don't polish them.
FROM THE BACK OF THE SHOP
- Put on the fourth piece and the armor tells you: the set's name pops up with a ring of the anvil.
- Pieces of different sets work as plain armor. No bonus for a patchwork job.
- Find them in the creative menu under equipment, next to the vanilla armor.
Now get out of my shop. I've got a fire to feed.